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bienvenue sur mon blog qui parle des fragdolls des equipe americain, françaises anglaises
la guerre ,film est jeux video :

lettres d'iwo
memoires de nos péres
command and conquer 3 : les guerres du tibérium
supreme commander
transformers
silent hil et le jeux
hitman le jeux et le film

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www.capsuletokyo.com
www.alapage.com
www.cdiscount.com

mes blog d'ami(e)s préfere :

san-andreas62
survival-horror62
moi fragdolls
world in confilt62
shuqui78

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SUR LA CHINE ET LE PEULE COMMUNISTE VIE LA CHINE COMMUNISTE
# Posté le samedi 03 février 2007 11:55
Modifié le jeudi 06 mars 2008 14:49

les fragdolls leurs note

les fragdolls leurs note

Les poupées de Frag sont une équipe de gamers recrutée par Ubisoft pour représenter leurs jeux vidéo et pour favoriser la présence des femmes dans l'industrie de jeu. Démarré en 2004 par un appel ouvert pour des gamers femelles, les poupées de Frag ont immédiatement monté en flèche au projecteur après gain de l'arc-en-ciel six 3 : Le tournoi noir de flèche dans a fermé-dehors à leur aspect de début.
Peu après, l'équipe a commencé à apparaître en publications principales de jeu comme le jeu électronique mensuel, et les épisodes filmés pour la télévision trois G4 différente montre. Ils ont suivi leur succès tôt de prendre des défis ouverts en cellule d'éclat : Théorie de chaos pendant 32 d'heures invaincues pendant le championnat électronique de quatre semaines de jeu.

Les poupées de Frag ont célébré leur anniversaire d'une année à l'expo 2005 d'arcade de penny et ont répété le leur ont fermé-dehors l'exécution dans un nouveau tournoi, le fantôme 2 reconditionnés : Grève de sommet. Peu après qu'elles soient apparues sur l'épisode pilote de la nouvelle exposition populaire de télévision de Gamehead sur la transitoire TV. L'équipe a alors voyagé avec le circuit principal de jeu de ligue pour la saison 2005, prenant des défis ouverts dans une variété de titres d'Ubisoft. Ils se sont déplacés à la série du monde de jeux vidéo circuitent en 2006 où ils concurrencent dans le fantôme reconditionné : Warfighter avançé avec d'autres équipes de professionnel-niveau.
Les poupées de Frag sont connues non seulement pour être des gamers habiles aux titres multiples, mais pour leur recommandation des gamers femelles. Les poupées de Frag ont parlé des panneaux à la conférence du jeu des femmes et aux deux des femmes dans des conférences internationales de jeux. Ils ont énoncé un désir pour des gamers plus femelles dans des entrevues multiples et ont développé une communauté de jeu amicale à d'autres femmes intéressées à essayer des jeux vidéo.
Les poupées de Frag peuvent être trouvées en ligne ou en différé jouantes une variété de jeux vidéo dans chaque genre, des RPG et point-et-cliquent des aventures de PC à FPS sur le Xbox 360. Chaque semaine ils écrivent des blogs au sujet des événements, des nouvelles dans l'industrie, et leur expérience comme gamers. Vous pouvez les trouver en ligne pendant des périodes régulièrement programmées, ou parler avec elles dans leurs forum de la communauté.
# Posté le samedi 03 février 2007 11:56
Modifié le lundi 03 septembre 2007 07:58

les fragdolls leurs note

les fragdolls leurs note
hear the door bell ring and like a small child on Christmas morning I leap up and run to see what I have got. The package looked promising and a small smile crept onto my face. Could it really finally be here? A game that I have loved since I was but a tiny person and not played for years?

Yes it was. I am now the proud owner of The Settlers!




A small triumph I hear you cry, but for me it is a chance to replay my childhood, this time on a much cooler platform (I played it originally on the PC.) I unwrapped it quickly and grabbed my DS ready to Settle my new Settlers. How happy they will be in the town I create for them, how well fed and watered, how well stocked with ores and wood... Oh, the power is mine.

If I can work out the control system that is.

The first thing I noticed about the game is that it looks exactly as I remember it, which is not very often the case with nostalgic games. So I felt comforted that I would rock at it very soon. But I didn't. I had to resort to reading the manual and taking things step by step, creating an eyesore of a settlement with roads all over the place and trees growing everywhere (because I had accidentally switched off my saw mill). I felt a little like a 110 year old trying to text on a mobile phone for the first time.


However, after an hour of sprawling urban mess I feel I can now turn it off, start again, and Settle in a way that would have made the early Romans, Vikings, Nubians or Asians very proud of me. Those other pesky Settlers have no chance against my well formed developments; just watch me conquer the land! This game has true gem potential for me, just as it has always done. After my first brief stint I certainly recommend it to anyone else with fond Settlers memories and wants a Settling experience. It's just like it was when I was 8. I also challenge you not to laugh when you encounter your first rabbit...formus




Ninja Grrrrrrr-den
Aug 12, 2:02pm

The summer is well and truly here and it's time for most of us to get out and get undressed ... well somewhat anyway. Despite those UV warnings, all the parks near me are full to bursting point with sun-soaking people. They all seem so happy, and music floats across the air, mingling with the just-lit barbeque smoke. It is a wonderful time of year.

However, the easily burnt and holiday-ridden like myself (being a student, followed by working in a school means I have always enjoyed a summer break) like to take some of that sun-soaking time and send it inside with the windows open for a light summer breeze. This is my catch up and chill out time. It is when I get to really bite into games that I want to play for the single player and the story. It is not for the evening social fix, it is not for the few hours of mindless killing, it is for total day long absorption.

You may think this all sounds rather pleasant, but I am currently very angry. Looking through the PS3 titles in the shop the only one that really took my fancy for filling this summer gaming lust was Ninja Gaiden Sigma. But it looked to be the same game that I'd already completed, only now on PlayStation 3 and an extra playable character demanding a higher price tag. But I bought it anyway!! What is wrong with me?





I do have an undying love for this game, but I didn't really want to pay out nearly £50 for something I already have! It does have the odd new feature thrown in; I swear that the environments are a little prettier, and playing as Rachel is quite fun. I have already picked up a long flowing blonde wig for her so I can let her hair down, and I swear they have built a whole new physics engine just for her breast movement. Team Ninja knew I would love this game enough to buy it twice if they just put a funky extra word in the name, they knew it, and I fell for it. So this is simply a shout out to all those people who are selling me the same games twice ... Stop it! I want new games, new games I tells ya. I would give my left arm for a Ninja Gaiden 2, so where is it?!

Ok, sorry about that, rage over *wipes rage sweat off brow*

I'm off to sit near the sunny window and kill some bad guys.


formus




Pure Pleasure
Aug 6, 5:46am

I pondered in my last blog whether or not to play Okami, so recently I decided to go out and buy it.

I am sure you all know it is a delightful and beautiful game, with nothing but the pleasure of playing it to be had. Sitting on my sofa helping to restore the world to its former beauty, whilst gaining praise for being good at painting and generally helping out, is really rather nice. It made me realise that it has been a little while since I really gamed for pleasure.




I have of course been gaming, and enjoying it, but not quite in this way. On the Xbox 360 there is a constant social side to gaming. One of the first things I always do when I switch it on is have a quick eyeball at who is online and what they are playing. This I guess is the real world equivalent of phoning all my friends and asking them what they are up to before I settle down for a nice cup of tea. Seems like slightly random behaviour to me. There is also the issue of gamer points with the 360. I am no score whore, and do not try to be, but even I get disappointed when I do something in game that I feel I really should get an achievement for, but don't.

I have been playing my DS lots recently. However, it's usually used to kill boredom in a short spaces of time. I have got so used to being busy these days that if I have 20 minute tube journey, half an hour at lunch, or a sneaky few minutes to fill before bed I pick up the DS. This is fun gaming, and I also enjoy it, but it is more of a time-filler then a true source of relaxation.

I have also recently been having a go at single player Rainbow Six: Vegas on the PS3, but this was secretly just to compare it to the 360. Spotting the difference is an almost child-like pasttime, but rewarding in its own special way. However, once again I was gaming with a hidden agenda.

So Okami has been really refreshing. I get to take up the whole sofa, nobody messages me, nobody keeps an eye on me, and I have absolutely nothing to achieve other than trying to find all those beads. It is so nice to want to complete a task just because you do. No gamer points, no comparisons, and no urge to do it in under 3 minutes because that's when the bus stops.

formus

Super Sarin
Jul 26, 6:02am
I have recently picked up a new super power. I have become EMR Girl, fighting the forces of evil technology. I have the power to emit electromagnetic radiation in a way that devastates even the toughest electrical machine. In my mighty equipment-fighting battles I have managed to render my digital camera useless, break my wireless doorbell, watch my friend receive irretrievable text messages, observe my oven light up but refuse to heat up, and of course give the touch of death to my Xbox 360.
I obviously see this new super power as a gift and hope that soon I will be able to tame it and use its awesome-ness for the good of mankind. True, I may be somewhat presumptuous to call it a super power. For example, there is in no way that the batteries of the above mentioned appliances may have simply died, or suffered a general electrical fault. Instead I am convinced it is my own super-powered doing, and I am going through the stages of transforming into a super hero. Currently I am - as I guess all super heroes were at some point - a little unhappy with the way my powers are developing. This stage will pass.
Before I fought off the evils of my Xbox 360 I was actually enjoying making a start on a game that I had overlooked for some weeks. It was looking miserable and untouched and I am but a kindly soul, so on Jam's recommendation I thought I would give it a go.
Hence I was playing a little WarTech Senko no Ronde last week (before I had to do such tiresome things as move house and go back to University for 3 days, which somewhat impeded my continued play.) I was really getting into it. As Kitt and Jam mention in the recent podcast, at first it seemed samey and I had no idea what was going on. This is possibly because I didn't really read the in-game subtitles explaining the plot. But I soon started to see the subtleties in each characters' weapons, and how they could influence the final boss fights. So when I left to go back to University, I was actually looking forward to returning and playing it again. But alas, now I have super powers and my Xbox 360 is bust, so I shall have to read the new Harry Potter instead, then find out if Okami does indeed play without any backwards compatibility issues on the PS3 ... That is unless the world needs me to rid my front room of the evils of the PS3 as well, but I do hope I am not called upon for such a
task
formus
# Posté le samedi 03 février 2007 11:56
Modifié le lundi 22 octobre 2007 06:32

les fragdolls leurs note

les fragdolls leurs note
World's Apart
Aug 15, 4:13pm [PROFILE]


The breadth of gaming often amazes me. How Bioshock and Hexic 2 can both come under the small umbrella of 'videogames' is astonishing. Yet they both do and both delight in very different ways.

Bioshock offers you the combination of Jules Verne-like underwater adventure with an Orwellian dystopic sci-fi plot. You'll find yourself wandering around the faded grandeur of a decrepit art deco lost world under the sea. You'll be attacked on all sides by the great and good of their day, now mutated into screaming insane monsters. Between blasting them away in all manner of fiendish ways you'll stop to take a swig of a cheeky wee Merlot you find on a table, smoke a fag, and chomp on a bar of stale chocolate. So much to do, so much to uncover




By contrast Hexic 2 offers a world so simple it's devastating. You'll turn those little gems round and round 'til they meet their like. They'll disappear. New ones will take their place. Flowers will be made. Bombs will threaten you. In a very different way from Bioshock you will find yourself enthralled and on the edge of your seat. So much to do, so much to uncover.


formus


Drop the Bomb
Aug 2, 2:50pm

If there is anything better on the Live Arcade I don't know what it is. I'm absolutely blown away by Bomberman Live. This is how all arcade games should be. The customisation options are phenomenal. Game-wise there's a bunch of modes. There's a bunch of power-ups and power-downs. There's a bunch of costumes... and we all know how much I like costumes. Right now I'm all about dressing up as a ballerina and riding round in the revenge cart once I'm dead (which is usually pretty quickly) and bombing the crap out of everybody.

The lobbies are a dream. Easy to use, simple to see who's who, quick to start games. There's also just about no lag to speak of and when there is a little it's not particularly bothersome.

If only more arcade games where so joyous to play. The Live Arcade over the last year and a half has become a plethora of wide ranging cheap and fun games. Remember when we used to complain about how few new games appeared? Now there's a veritable avalanche and in many ways it's wonderful to have all that choice but there is always a downside. The downside is that with so many games coming to the arcade the quality is driven down to the point were rather than searching for the game we like the sound of, we wait to hear if something really exceptional has surfaced and ignore the rest. Well I can tell you that Bomberman Live IS that exceptional game. It's great to see a game in a time of cheap Flash ports that is fresh, built for the needs of arcade users and brilliant fun on Live. If you've been unsure how to spend that 800 points you've been squirreling away for something special, this is the very thing.

I'll see you on there. I'll be the one in the tutu.


formus


Endwar: Michael de Plater (interview)
Jul 22, 12:01pm

The interest in Endwar has been massive. A strategy game that pulls together all the Tom Clancy universe is quite a proposition. There's been some info on it but not really a lot of details. Getting to meet the Creative Director of the game who's been quietly beavering away on it for 3 years was a great opportunity for me to get some insight as to how the game is likely to play.

Watch the video below, or alternatively pop over to our MySpace TV and YouTube pages.





We'll be unveiling more UbiDays videos soon. Talking Brothers in Arms Hell's Highway with the Gearbox boys and Assassin's Creed with the lovely Jade Raymond. Stay tuned!


formus


Haze: Doak denies cake decorating twist (interview)
Jul 13, 8:42am

It was a great honour for Jam and myself to be invited along to Ubidays a while back. Just about every games journalist in Europe was there. Just getting to be in the Louvre was pretty cool never mind getting to meet a whole bunch of famous developers.

I interviewed Dave Doak the head man at Free Radical in charge of creating Haze. This guy is a living legend, involved in FPS classics like Timesplitters and GoldenEye 007. This guy was even IN GoldenEye (as Dr. Doak in the Facility level)! He was a top bloke and told me all about what to expect from Haze. Watch the video below, or alternatively pop over to our MySpace TV and YouTube pages.


formus



We'll be unveiling more UbiDays videos soon. Talking Brothers in Arms Hell's Highway with the Gearbox boys, World War III with Tom Clancy's EndWar big wig Michael de Platter, and even Assassin's Creed with the lovely Jade Raymond. So stay tuned!
# Posté le samedi 03 février 2007 11:57
Modifié le lundi 03 septembre 2007 08:04

les fragdolls leurs note

les fragdolls leurs note
Confirmed earlier this week. Talking about flying by the skin of a frankfurter, eh?

formus


Yes, next week the east German town of Leipzig will play host to Games Convention. Don't let the European location fool you - the Games Convention Germany is always absolutely massive, and this year will prove no exception. Since 2002, its visitor count has gone from 80,000 to 180,000 - with even more expected this year. I just can't wait. If you'd told me five years ago that a European games convention would be rivalling the Tokyo Game Show for biggest games convention in the world, I would have laughed in your face. My little EU heart is brimming with pride. Finally Europe is getting its day in the sun. Just a shame it's not in the UK, but you can't have it all ...

Of course, I'm not going to Leipzig just to work on my tan. I'm off to hunt down some juicy interviews. I'll be catching up with Kitt's friend Dr. Dave to find out about Haze multiplayer; meeting Michael de Platter and hopefully getting a first look at EndWar in action; and catching up with someone from the Far Cry development team to find out about this African-themed sequel. If there are any questions you would like to put to the developers, then hop onto our forum and let me know! I can't guarentee anything, but I will try my best.




P.S. Regarding Far Cry 2: Kimi, a lovely lady and support co-ordinator for the game, has brought to my attention their shiny new Far Cry 2 Developer blog. If you're a fan of the series and want to see how it's taking shape, go check it out!

formus


So how was XL Birmingham?
Aug 9, 6:22am

Last weekend I travelled to XL, an Xbox 360-dedicated LAN in Birmingham. I was there to do some filming for XLEAGUE.TV. Although the event had a relatively small capacity compared to many PC LANs (a mere three hundred folks), it was still one of the biggest - if not the biggest, console-dedicated LAN event in the UK. Stick that in your Xbox 360 and smoke it.




As any LAN-attendee will testify, these kind of events are just as much about socialising as they are about gaming. Xbox Live is all well and good, but there's nothing like meeting someone you've been gaming with for months face-to-face in the flesh. Despite all the talk of video gaming expanding at an ever-increasing rate, console-LAN events still retain an intimate, in-group feel. Everybody knows everybody. They might only know people from their gamertags, but they'll be able to reel off a gamer's history, their game of choice, and all the movers and shakers in the tournament gaming circuit. True it can be a bit clique-y and a bit intimidating to the uninitiated, but at the same time it's nice to be at a gaming event that embraced its niche status. The main games of choice were Halo 2, Rainbow Six: Vegas, and Gears of War. Idol Master it wasn't (sorry Kitt.)




Naturally I soon found myself gravitating towards the Vegas tournament. 4 vs 4, with a mix of retrieval and sharpshooter. Cross my heart, on my very soul, it was one of the most exciting Vegas tournaments I have ever witnessed. Insanity X and VVV made it through to the final, which was so close I didn't know who was going to win until the last five seconds. It really made me want to run home and boot up the game immediately. As for the Halo 2 and Gears tournaments, well... Fantastic matches, but you're still not going to get me playing either of them, sorry guys! Still not my cup of tea.




I'd survived on a diet of Subway, came *this* close to spending two-hundred quid on a gaming chair (ohhhh but it was a nice gaming chair...) and didn't get home until after 1am on Monday morning. It was worth it though. In particular I'd like to thank Infused Gaming, Insanity X, Suddenly Taken Over, Scar Tissue, Xg, iPMS, VVV, 4 Team, True Console Ghosts, and of course the event organisers at XL. Sorry if I've missed anybody!




Let's hope console LANs continue to move onwards and upwards. Here's to the next XL.


formus




Brothers in Arms: Hell's Highway [Interview]
Jul 30, 12:25pm




One of the cool things about being a Frag Doll is the people you meet. I've crossed paths with Colonel John Antal - Military and Historical Director of Gearbox Software - three times. The first was when I spoke to him for a podcast around the release of Brothers in Arms: Earned in Blood back in 2005 (while he was in Normandy filming a History Channel documentary). The second was with Sarin at the Leipzig Games Convention. Most recently I met the Colonel and Randy Pitchford - President of Gearbox Software - at UbiDays.

The thing I enjoy most about talking to Gearbox is how obviously passionate they are about what they do. Brothers in Arms: Hell's Highway, is the third installment in the BiA series, and the guys are showing no signs of indifference. It's extremely heart-warming from a gamer's perspective, and every interview with them is a pleasure. I hope you'll take the time out to hear what they have to say about their upcoming release.



We'll be unveiling our last UbiDays video shortly - where Kitt talks to the lovely Jade Raymond about Assassin's Creed. So keep your ears pinned to your PC and stay tuned!


formus




Are you a Noob?
Jul 19, 6:19am

Recently I ran a little experiment. I asked the Gamespot and Frag Dolls UK communities a question. The question was – “At what gamerscore are you no longer considered a 'noob'?” The results were quite surprising.




I find gamerscores an incredibly interesting phenomenon. They are a relatively new concept, and yet they have succeeded in overhauling the way I approach games in general. Although Frag Doll Kitt and I have debated the pros and cons of gamerscores on many occasions, I'm still undecided about whether or not I approve of them.

I'm no fool. I realise the gamerscore concept is to drive consumers towards buying and playing more games. I also find they make playing more enjoyable. Depending on the title, not only am I rewarded for completing a game, but I'm also rewarded every step of the way – whether it's getting so-many sniper kills in GRAW 2 multiplayer, or cuddling up with my girlfriend in The Darkness. It's also a great way to nosey around and check out what your friends are playing. Everybody enjoys a bit of friendly competition, and everybody likes to see how he or she compares to others.

But what happens when people take gamerscores too seriously? What happens when gamerscores exert such an influence upon the general gaming public that they begin to define who you are?




Several responders to my question stated you weren't a 'hardcore' gamer unless you had a high gamerscore. What constituted 'high' varied dramatically. For some it was nothing less than 20,000 points; for others it was anything over 1,000. Some said anything above 0 was acceptable. Others argued it was the percentage of gamerscore per game that mattered. One poster stated it was all subject to what kind of game you played – for example, any points earned from movie-licensed titles were deemed 'noobish' and thus shouldn't count. Should reputation (or number of stars) be taken into account? What about the amount of titles you own?

Then there was the group who argued that gamerscores had no direct link to a gamer's abilities, but even then, opinion was divided. Some said it was how long you'd been gaming – overall, or on each individual game. Others argued you needed to concentrate on each individual's skill. There were even those who fell into both camps – who didn't necessarily agree that gamerscore determined experience, but they score-whored competitively all the same.

I think I fall into this last category. Whilst I try not to take gamerscores too seriously, I do admit to getting competitive, especially with my close friends and Frag sisters.

Personally I had to raise a chuckle for one poster's minimum 'un-noob' gamerscore requirement – 1337.

The debate rages on. What do YOU think? Do you find yourself logging into xbox.com and cackling with glee because your Live buddy is still 800 points behind you? Or do you moan and shake your head at all the gamerscoring hysteria?


formus
# Posté le samedi 03 février 2007 11:57
Modifié le lundi 03 septembre 2007 08:04

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